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missing scientist

you take james to the armoury to get a gun. you reccomend a shotgun. after that you hear the sound of sarge's voice over the headset "Marine, report to Marine command immediatly. Bring the new guy." you wait for the man behind the counter to hand james 2 boxes of shotgun shells. you say "we need to report to command." he nods and follows you there. once there sarge told you about the sientist that was missing, and how he was last seen around the old com station. he then updates your security clearance and dismisses you. you and james walk to the elevator, passing a fresh marine on his way to command. you call the elevator and step inside when the doors open. the next thing you do is pick up some flashlights from a Z-sec checkpoint guard. you hear a rattling noise as you hand one to james. you turn on your light and look around. you guess that it was just a rattling pipe. the guard says " Go ahead through" a couple minutes later you and james reach the comm station. as you punch in the code you feel as if something is very wrong. when you push in the last number the door opens, revealing...


Written by unit 52

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